Microsoft is reportedly developing 3D gaming experiences for its AI chatbot platform, Copilot, as indicated by a recent job listing.
Published this week, the listing seeks a senior software engineer in Beijing with expertise in 3D rendering engines commonly used for browser-based video games, such as Babylon.js, three.js, and Unity.
The job description invites candidates with a passion for gaming to apply, stating, “If you have a background in gaming or a strong passion for it, this is the perfect opportunity for you!”
Microsoft has previously expressed intentions to integrate gaming more significantly into the Copilot experience. In February, the company showcased an AI model named Muse, designed to power short interactive games on Copilot. Muse is trained on Ninja Theory’s multiplayer game, Bleeding Edge, enabling it to grasp the 3D game environment, including physics and player interactions, to create AI-rendered gameplay.
Additionally, last May, Microsoft announced plans to incorporate Copilot into video games, starting with Minecraft. The demonstration featured Copilot answering in-game queries like “How do I craft a sword?” while searching a player’s inventory for the required materials and guiding them on how to gather missing components.
To further enhance user engagement, Microsoft is also reportedly testing “character-based” Copilot features. In January, reverse engineer Alexey Shabanov uncovered two animated characters in Copilot, designed to interact with users through sound effects and animations.